Pillars of Eternity For Pc

Pillars of Eternity (original title Project Eternity) is a fantasy role-playing game developed by Obsidian Entertainment for Microsoft Windows, OS X and Linux. Some of these games are funded from the Kickstarter. As for who was involved in the production of the game has Chris Avellone, Tim Cain, Adam Brennecke and Josh Sawyer. This game is getting the highest current funding of $ 3.986.929, i.e. the final value obtained up to $ 4.163.208.
The pillars of Eternity game featuring real-time tactical gameplay with-pause, fixed, isometric, user interface to a two-dimensional background, similar to the game Baldur Gate, Icewind Dale and Planescape: Torment (BioWare Infinity Machine).



The mechanism does not like the rules of Dungeons & Dragons. The plot and setting will be the original IP. Players can have up to five friends, and they will be recruited while exploring the world. The main characters are very customizable and the choice of the player class, race (and subrace), cultural traits, skills and appearance will give the character's own personal background. In March 2014, it was announced that Paradox Interactive will publish the game. That Paradox that will take care of the marketing and distribution of the game, while Obsidian still retain IP rights.

Features:

  • Role system. In Project Eternity uses its own role system created specifically for the game. Important place in her allotted skills and abilities of the character, not connected with the fighting: finding new ways while navigating the globe, searching for information, creating and buying things, defusing traps, interaction with satellites and so on. N. A feature of this system is that the battle and non-combat skills of your character evolve independently.
  • Creation of the character. When creating a character player may ask his name, age, gender, portrait, race and sub-race, class (the developers are also considering the possibility of adding subclasses), and the initial values of the skills and other characteristics.
  • The system spells. The system will spell a compromise between the classic D & D system and style Dragon Age, where the player can use the spell indefinitely until he has enough mana. In Project Eternity spell of medium and low levels can be infinitely pronounce and spell high level can be pronounced only if they were deliberately written in a grimoire which the player uses at the moment. Use the spell can be spent only after a long delay. Switching between grimoires out of combat will be free, but during the battle also cause delay.


System requirements:

  • Operating System: Windows XP / Vista / 7/8
  • Processor: Intel Pentium D 2.6 GHz / AMD Athlon 64 X2 3800
  • RAM: 2 GB
  • Video Card: NVIDIA GeForce 8800 GT
  • Sound Card: DirectX® 9.0c with sovmestimoe
  • Hard Drive: 6 Gb

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